World of Dragons – Medieval Edition 4.1.0

Noteable Thoughts

Journeymap keeps releasing betas that are jacked up. Why?!! Well we’re giving Xaero’s a chance once again.

Added Better Questing Mod and Better Questing Standard Expansion so we can start building a quest system that will be called “The Dragon Slayer’s Guide to Everything“.

Join me on Discord

https://discord.gg/Nm9W3zw

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  • Journeymap

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World of Dragons – Medieval Edition 4.0.0

Seriously

If the last 6 (six) months have taught me anything, is that when you make a themed packed centered around a small group of mods and also try to adhere to a strict 3.5GB memory footprint policy, that no matter who logs on to your Discord and asks for things to be added you should ignore them. You also should not abandon your principles. That your initial thoughts are correct.

More succinctly your initial concept of what makes a pack popular is what matters to the vast majority of players and server admin.

Case in point, I had something going with Skyblock: Godless then ruined it by adding too much especially the new Ex Nihilo stuff that showed up. I also had something going with World of Dragons, but then began adding tech to it and other goofy stuff like ProjectE.

Ultimately, players want a challenge, they don’t want to see the same stuff you find in the uber popular FTB packs. They know that if they want that stuff they can get an FTB pack. They are looking at your unique pack because it is unique and made up of new or less used mods.

And yes, this build will WRECK your world, please start fresh, you have been warned!

And for SINGLE PLAYER please choose “OTG” for the world type.

Noteable Change:

We are using OTG for the terrain generation and specifically their Biomes Bundle. The bundle provides a much better terrain generator, new structures including hobbit homes, dungeons, and other stuff you’ll find fit great with a Dragon pack.

Forge now on build 1.12.2 build 2589.

Join me on Discord

https://discord.gg/Nm9W3zw

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  • Alternate Terrain Generation because it never updated to 1.12.2
  • faster vanilla furnaces because it is now handled by cplpibald’s tweaks which does that plus more!
  • Applied Llamagistics for being too tech
  • Base Metals, MMD OreSpawn, NetherMetals: we’re going to let mods add their own metals w/e they choose this time around.
  • Removed all of the Tinker’s mods, as Embers which is more fitting mod for this pack will be used
  • Inductive Logistics and support library
  • chest transporter as we’ll be using carryon instead which doesn’t require crafting a tool.
  • Chisel for being a fat pig
  • Chisels & Bits and the library mcmultipart
  • thermal expansion and support libraries
  • ender storage and support libraries
  • computality because this pack isn’t about computers and robots
  • forestry for being too tech for a medieval themed pack
  • corail-pillar-extension-foresty/chisel because no forestry/chisel
  • corail scanner as it is too techified for the pack
  • craftable nether star because mod not updated and well, why don’t you fight the wither using a pet dragon instead?
  • crossroads as it doesn’t entirely fit the theme, there are elements of it that when used will make the pack appear more tech-ish
  • default options as it is now no longer need now that curse allows you to include the servers.dat and options.txt in your packs.
  • durability show as it is not in the 1.12.2 branch\
  • ezstorage 2 because it is not yet current
  • flesh2lether as it is not yet updated to the latest forge.
  • all refined storage for being too modern looking, we’re gonna have to get creative with the mods in the pack for a mass storage system.
  • Quantum Storage and its library
  • Growable storage cells because no refined storage/ae2
  • openblocks elevator because there’s got to be another way to do it that fits the theme
  • projectE as it is technically better than any storage system ever with mass crafting! So it doesn’t fit the theme.
  • ranged pumps as there is now tech that would be using it
  • ruins because not 1.12.2
  • I don’t understand why most of these mods aren’t updated to 1.12.2 as they are simple mods and it would be relatively easy to port them up as there would only be a few small changes!!!
  • terracart – gonna miss this one because you could lay the wooden rails from extra rails and then right click them with an empty hand a terraria cart will appear with you in it and away you go in any direction of the track with no resistance!

Client

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Sky Colony 1.12-2.3.5.15

Quick and Dirty Update

Added StimmedCow: No More Recipe Conflict

Updated:

Bad Wither No Cookie Reloaded

Diamond Glass

Dynamic Surroundings

Minecolonies

More Beautiful Buttons

 

Sky Colony 1.12.2-2.4.0.16

Wooo Lot’s of Updates!

Updated to Forge 1.12.2 build 2585

Also added StimmedCow’s: No More Recipe Conflict

Join me on Discord

https://discord.gg/Nm9W3zw

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Modern Industry 2.2.0

Keeping Current

Forge Updated to build 2585.

A few more mods updated too.

Join me on Discord

https://discord.gg/Nm9W3zw

Universal

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Modern Industry 2.1.0

Changelog

Forge updated to build 2583. Saw that a bunch of mods updated. So grabbing those now.

NOTE Journeymap is disabled and Xaero’s Minimap is enabled. If you prefer Journeymap,  you need to enable it in the mod list. You can do this by right clicking the profile icon, and choosing “view profile”. Then in the next screen in the upper right corner, click the three dots icon “…” and then choose “profile options”. Uncheck the first box called “locked”. Hit okay. Find journeymap in the mod list and click the purple switch on the left side. Then scroll to bottom and disable Xaero’s Minimap with the same action. Start the pack and enjoy.

Join me on Discord

https://discord.gg/Nm9W3zw

Universal

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Modern Industry 2.0.2

The Down Low

Catching those updates and releasing the server pack too!

Join me on Discord

https://discord.gg/Nm9W3zw

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Modern Industry 2.0.0 Gold Release

Gold Release

After two weeks of keeping this from the public we have a very stable pack and it is now ready for the masses.

Join me on Discord

https://discord.gg/Nm9W3zw

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Modern Industry 1.9.4 RC2

So close to a Proper Release

A few more mods updated and some because of the bug reports.

Join me on Discord

https://discord.gg/Nm9W3zw

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Modern Industry 1.9.4 RC1

What a wonderful ride!

After trying my hand at experimental SpongeForge for the past one and half weeks and then watching it crate with no explanation on the plugins making them useless as if remotely. It’s as if I angered someone in the Sponge community and as if Sponge has a backdoor that allows that person to cause your installation to fail. That’s what it felt like.

However, my answer to it all is, ()*&$##*(@!!!! as if I were Yosemite Sam himself! I removed the sponge components from the server and we’re back to pure Forge.

In the process a few mods that we were depending on updated and they are below. I’ve also added Bibliocraft so that we can have more decoration items for our spawn, homes, and mining bases.

Cut the server slots down from 20 to 10 to help manage server ram better.

Join my Discord to play this pack at: https://discord.gg/Nm9W3zw and join the channel #play-mi or invite straight to it via https://discord.gg/kwFCr

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