There are 2 types of rings: Iron and Gold. Every craftable ring will need one of these bases to be made. Typically, the Golden version will be stronger than the Iron equivalent. To make them, arrange the appropriate material in the pattern below.
God’s Gift comes in two variants Inactive and Active, with the latter being needed for it to do anything. While an active version is being worn, if the wearer takes any damage that would otherwise kill them, at the expense of its charge, the ring will negate the damage and heal the user.
The process of charging the ring is simple enough, place it in a Altar that has Blood. You will need to infuse 150,000 LP in order to awaken its, otherwise dormant, powers. It charges at a rate of 15LP/Tick, discharges at 1LP/T, and can be charged at any tier Altar. To craft, arrange a Nether Star and Gold Base Ring as shown below
Essence rings are very forgiving and come in many flavors. They are an emergency reserve of LP outside your Soul Network. What’s more is that they are wearer friendly, meaning that they will work on anyone wearing them. They act as a fail safe for when your LP is running low and will either lessen or negate any damage you would have otherwise incurred had you not been wearing them.
Charging them is simple enough, shift-rightclicking with them in hand will check how much LP they need and syphon it from the user (but only as much as to not cause the user harm). Hovering over them will display their current charge and max capacity.
Depending on the base ring and Blood Orb to craft them (the Blood Orb gets consumed), various storage sizes can be made. The current implementation is the Iron Ring will be the same as the Blood Orb while the Golden version is 25% bigger.
Crafting them follows the same rule across all essence rings, with a Blood Orb above a base ring in the crafting table. All orbs can be crafted into essence rings except for Archmage Orbs for some reason. 😛
- Rune Rings – Portal runes you wear on your finger.
- More to be added
Seer’s Pendant is a must have for any Blood Mage. It allows the wearer to see information of any Blood Altar from a distance.
It shows the current amount of LP and the max capacity on the first line. The teir on the second. And if you are infusing, it tells you your current progress and the amount of Blood needed on the third line. With Blood Orbs, it shows the current essence of the owner and their max essence. If an item that doesn’t have a recipe is placed, then it will display “???” or if a Blood Orb needs a higher teir to charge, it will let you know and which teir it needs.
It is crafted by placing a Sigil of Sight, 3 strings and any level Blood Orb like so: