Flux Networks by Ollie_Landsell

Flux Networks By Ollie Lansdell

Description: Flux Networks gives you the ability to build Wireless Energy Networks. It allows you to customise these networks and manage the flow of energy across your world. Removing the need to have cables going everywhere, hence decreasing lag and saving you time. Energy can also be transferred across dimensions making energy management simple.


Features

  • Support for RF and Tesla
  • Wirelessly charge items in your inventory
  • Name and Colour your networks
  • Organise the priorities of your network
  • Configure who is allowed to access your network
  • Set the Maximum energy transfer for each connection in the network.
  • Three tiers of Energy Buffers; Basic , Herculean and Gargantuan.
  • Name each connection for easier identification.

Upcoming Features

  • Support for MCMultiPart
  • New Cables
  • Tab to configure players allowed onto your network
  • Wirelessly edit settings of all your connections
  • Admin management, delete inactive networks and switch ownership etc.
  • Graphs to show recent energy spikes/drops

Important Info: This mod requires Sonar Core to run.

Mod-Packs: Feel free to use this mod in any mod-pack you wish.

Mod-Spotlights: Currently there are no spotlights

Issues: Please report all issues on the GitHub Page.


Random Eye Candy


N.B. Flux Networks was originally part of Calculator, however I wanted to expand it into a separate mod.

Resource

http://minecraft.curseforge.com/projects/flux-networks

License