MacroKey Keybinding by MattsOnMc

MacroKey allows you to bind commands to keys.

When you find yourself in a situation where you want to be able to access a command fast, you may realize you can be 1 click away.

Now out for Minecraft 1.8, 1.8.8, 1.8.9, 1.9 & 1.9.4

Since 1.1.5 we now support programming more advanced macro’s, with more to come in the future!

 

One of the biggest complaints I have found about macro mods in the past is that they aren’t for forge, but also that they sometimes just don’t work on servers without the mod installed on the server.
With MacroKey I made that the mod is fully functional while in single- and multiplayer worlds. No server side mods required!

MacroKey has easy to use and understand GUIs and powerful commands.

I will start with the commands:
To retrieve all current bindings, simply use “/bind list”.
To add a binding, you can use “/bind add <key> <command>”.
If you feel stuck at any time, feel free to use the “/bind help” command.
The default GUI button is set to K (you are able to change this in your *game* control options.) You are also able to open the GUI from the options->controls->”macro keybinding” button.

Once opened, you will see a interface that looks a lot like the default game options.

To add a binding; click “Add Keybinding”, here you will be asked for the desired command you want to run.(tip: use ‘/’ infront of text to make sure it gets interpreted as a command).
Once you have typed your command you can press the button to bind a key. Do note that when using a key that is already being used by vanilla, the button will turn gold, this indicates that this keybinding may break stuff / trigger when playing.
Then you are finally ready to press “Save Keybinding” and go back in-game to see what you have created!

To edit a key of a command; click the button that is showing the current key in use, and then click any other key. If you press “escape” on your keyboard, it will disable the command, leaving it without any quick access binding.

To remove a binding; click the X behind the command you wish to remove.
Since 1.1.5 you are able to do basic programming to customize your macro’s more. There are 2 keywords at this moment “exec” and “sleep”. The compiler does not listen to spaces, you are required to place a semicolon after every operation and follow the basic principles of literals

Example: exec “/gamemode 1”; sleep 2; exec “I am now able to fly in gamemode 1 :)”; sleep 2; exec “/gamemode 1”; sleep 2; exec “Now not anymore!”

 

If you have any suggestion, issues or questions; feel free to shoot me a PM, or leave a comment!

~Matt

 

 

To server mods/admins:
This mod is NOT a hacked client nor can it be used as one. This mod does not give benefits to players using it.

A small disclosure for the haters <3
For the people wondering, yes I know that the Macro / Keybinding mod is similar to this mod & is named similarly, I however found out about that mod after deciding on the name and publishing of MacroKey. My mod does not contain ANY of the original source of Macro / Key bind mod, nor have I considered looking at it. And next to that, it doesn’t seem that the “original” mod Macro/Key (as people have been calling my mod a replica) will be updated any time soon to Minecraft 1.9.

Resource

http://minecraft.curseforge.com/projects/macrokey-keybinding

License