Power Apples by Lothrazar

Video Review

Coming soon or you can submit one.

Description

1.1.2 changes:

Now you can feed the apples to living entities and they gain the potion effects.

For example: Give your horse slowfall and waterwalking and jump on!

See image gallery for crafting recipes. All apples last 8:00, and they also stack, instead of refreshing. (This means that, if you eat two of the apples right away, you get the effect for 16 minutes instead of 8, unlike normal apples/potions , which would just refresh/refil the timer back to 8 minutes). Also, the new effects do work with the existing vanilla /effect command (ender = 50, navigation = 51, waterwalking = 52, slowfall = 53).

 

Diamond Apple / Credit: Lothrazar

Diamond Apple

– Resistance I

– Health Boost V (which adds ten hearts)

– Saturation I

 

Emerald Apple / Credit: Lothrazar

Emerald Apple

– Absorption I

– Speed II

– Saturation I

 

Lapis Apple / Credit: Lothrazar

Lapis Apple

– Haste II

 

Chocolate Apple / Credit: Lothrazar

Chocolate Apple

– Weakness I

– Speed I

 

Netherwart Apple / Credit: Lothrazar

Nether Apple

– Mining Fatigue I

– Water Breathing I

 

Bone Apple / Credit: Lothrazar

Bone Apple

– Navigation I

This is a new effect that causes a compass and clock icon to show on your screen. Also shows a slimeball on screen if you are in a slime chunk (unless you are on a server where the world seed is hidden).

 

Ender Apple / Credit: Lothrazar

Ender Apple

– Ender Aura I

This is a new effect that causes ender pearls to do zero damage. Also the ender pearls do not break, they drop on the ground where they land.

 

Clownfish Apple / Credit: Lothrazar

Clownfish Apple (added in 1.1.0)

– Slowfall

 

Prismarine Apple / Credit: Lothrazar

Prismarine Apple (added in 1.1.0)

– Waterwalk

 

Update 1.1.1: Config file added:

# Configuration file

##########################################################################################################
# effect_ids
#--------------------------------------------------------------------------------------------------------#
# IDs are only exposed to avoid conflicts with other mods. Messing with these might break the game. 
##########################################################################################################

effect_ids {
 I:ender_id=50
 I:nav_id=51
 I:slowfall_id=53
 I:waterwalk_id=52
}


effect_tweaks {
 # This factor affects how much the slowfall effect slows down the entity. [range: 0.1 ~ 1.0, default: 0.41]
 S:slowfall_speed=0.41
}


general {
 B:apple_bone_enabled=true
 B:apple_chocolate_enabled=true
 B:apple_clownfish_enabled=true
 B:apple_diamond_enabled=true
 B:apple_emerald_enabled=true
 B:apple_ender_enabled=true
 B:apple_lapis_enabled=true
 B:apple_netherwart_enabled=true
 B:apple_prismarine_enabled=true
}


##########################################################################################################
# recipes
#--------------------------------------------------------------------------------------------------------#
# True means you have to fully surround the apple with 8 items, false means only a single item will craft with the red apple.
##########################################################################################################

recipes {
 B:apple_bone_expensive=true
 B:apple_chocolate_expensive=true
 B:apple_clownfish_expensive=false
 B:apple_diamond_expensive=false
 B:apple_emerald_expensive=true
 B:apple_ender_expensive=true
 B:apple_lapis_expensive=true
 B:apple_netherwart_expensive=true
 B:apple_prismarine_expensive=true
}

Resources

Source(s):

Licensing

All Rights Reserved